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Grapple Force Rena Download Bittorrent Pc





















































About This Game In this unique action platformer, use Rena's magical 'grappling bracelets' to latch onto any surface - not confined to specific 'grapple points', you can swing freely through the game's varied environments. You'll come up against some fierce foes, but don't fret! By grabbing enemies and tossing them into each other, you can make quick work of any threat. Creatively use the environment and your enemies' powers against each other to turn the tables in your favor! Inspired by the mid-90's action games of legendary developer Treasure Co. Ltd, Grapple Force Rena combines the familiar aesthetics of the 16-bit era with its own unique brand of grappling gameplay. You'll join Rena through 30 challenging courses as she saves her home village from the invasion of a mysterious automaton army, diving head-first into adventure and finding herself caught up in a grander conspiracy than she may have expected. Coming into contact with a cast of colorful characters, enemy and ally alike, she'll get closer and closer to unwrapping the mysteries of her own arcane artifact and those of others - and learn just what it takes to be a real hero! 6d5b4406ea Title: Grapple Force RenaGenre: Action, IndieDeveloper:GalaxyTrailPublisher:GalaxyTrailRelease Date: 4 Dec, 2018 Grapple Force Rena Download Bittorrent Pc grapple force rena steam. grapple force rena release date. grapple force rena soundtrack. grapple force rena ost. grapple force rena wikipedia. grapple force rena igg. grapple force rena review. grapple force rena switch. grapple force rena download. grapple force rena wiki. grapple force rena. grapple force rena demo. grapple force rena скачать each level presents a fun and interesting new challenge, even though it all comes down to the same "gimmick" of grappling/grabbing/throwing! it shows that you can really stretch a single idea really far, with a cast of lovable characters. i'm not great at platformers but i had an amazing time playing through and i can't wait to go through again to try to better my ranking.. The best unofficial sequel to Black Knight 2000 in the business.. Lovely, lovely fun! Been quite the enjoyable experience!The fairies are frustrating, though. They should really have a limited range.... The minute this game came out I snagged it up. Its been fun so far, tho Ive yet to get good enough to earn a rank over B as of yet. Still, I like what Im seeing after beating the first five stages, and I am eager to finish the game. Will update this review at that time. "TO GRAPPLE DOESN'T JUST MEAN TO SWING, BUT TO STRUGGLE! FACE DANGER WITH A HERO'S COURAGE AND PRIDE!"A pretty cool action-adventure platformer with a lot of Sega Genesis \/ Mega Drive flair. Brings to mind a little bit of Treasure games like Mischief Makers and a little bit of Ristar. I was able to beat this game in 4 hours 3 minutes 48 seconds (roughly), all of which was livestreamed on Twitch. This was done at a hurried pace, only taking time to do a couple of side quests and always holding the button to make text display faster.It's got quite a bit of quirky charm in its characters and setting and gets quite a bit of milage out of exploring different ways the grapple can work. ( It doesn't always pull things to you). It's fun and cheery and colorful without ever getting too grim or dark. And even in places when things are at their worst, the game may throw a lampshade on it just to let you know "Don't worry, everyone survived! ...Somehow." Most sound effects are sythesized effects that sound right at home on a 90s console, and the few that use voices (Example: "Target!") are compressed beyond the point of recognition, just as one would expect. Lovely!The developer is actively responding to and working on feedback of the game, which is promising as it suggests this game will only get more refined in time.A particular feature that I love is support for many control styles. It's playable with Keyboard Only, Keyboard and Mouse, Gamepad and Mouse, and Gamepad alone. Gamepad setup allows for a twinstick setup using one stick for aiming the grapple and another for movement with shoulder buttons for jumping and grabbing, or alternatively, aiming and moving with dpad\/stick and using facebuttons for jumping and grappling, just like Ristar! I love these options!There are some flaws. Gameplay Flaws: There are some cases where it won't be clear how to progress past a locked door or where a hidden switch is. The devs have already mentioned on Github that they intend to add more quality of life features in the future.I also encountered a bug where I was able to skip level 1-5. While not entirely detrimental to me (I had played that level in the demo) or likely to be encountered in casual play, people who do skip it by mistake might be confused by the apparent gap in game progress. (Speedrunners will probably enjoy the easy timesave.)Narrative Flaws: The story is there to facilitate the gameplay and cause to adventure, and while it occasionally poses some questions that provoke real critical thought about what the characters are doing, if you need a carefully constructed deeply-connected plot to enjoy the lore of a game, Grapple Force Rena's story will be infuriating due to some characters being discarded without clarification of their purpose, an ending with tonal clash against the rest of the game, and heavy use of Defeat Means Friendship. The characters are fun to get to know and interact with, but if you want to know more about the truth of this world, it's going to have to wait for supplementary material or a new game.Also frustrating but not the developer's fault: The game doesn't capture very well with OBS. I was able to capture gameplay using a cropped Display Capture to capture everything on my screen with the game in fullscreen mode, and I was able to use Display mode cropped to capture the game when it's windowed, but any other combination of settings would just capture a black screen as often as it would get actual gameplay.All in all, it's a cool game with a little bit of jank, but I absolutely intend to play through it again in the future. Recommended, especially if you're into Genesis-style action-platformers with simple combat and silly characters.Plus, there is a boss in the game that dances to the boss battle music! You can dance with him! Or you can DESTROY HIM AND END HIS REVELRY. That alone was worth the price of entry, but if you're still on the fence, consider picking the game up on sale. It's a good time and not too difficult to learn. If difficulty is a concern, it offers assist options similar to Celeste's to adjust the game to the player's playstyle.I absolutely recommend this game to fans of the genre!. A fun platformer with basic mechanics that are utilized creatively over the course of a few worlds. I had alot of fun with this game, and alot of the NPC's are very memorable despite some only appearing in one or two areas, and being implemented from the kickstarter.It only took me about 6 hours to beat, and with me replaying some stages for kicks, you could probably cut that down to 5, but there were very few, if any, levels that weren't fun to some degree. Maybe just the airship level near the end of the game, cause I didnt know where to go/what to do at first, but if being "Mildly inconvenienced the first time going through the level" is the worst the game had to offer, then we're in a really good spot. Theres no level in this game that made me groan in agony at the thought of needing to play it again just to get a good score on it. Not even levels where you're being followed by an ally, or need to escort a Penguin in a pirate hat across the stage, cause they never felt like a hinderance but always managed to be helpful within the level. The characters were fun, and many of the sections are just characters being goofy and sort of "Saturday morning Cartoon" for lack of a better word, especially with how they introduce the boss of each area with their own stand-out personalities while they all try to inconvenience you on your way through each world. It did make me look forward to fighting all of them. Even the NPC's were memorable despite alot of them being OC's from the kickstarter backers. Cesar, one of the bosses, was also a Backer NPC, and he might be one of my favorite characters. I say "might" cause theres alot of the NPC's manage to be entertaining and fight for that spot, like Percyl, or Prince ArcI think the game's weakest part might be its story however. Its good for the most part, with each area being memorable and having some fun interactions as you go through, like Pine stopping you from progressing forward cause she thinks Rena's just some punk kid, or the eccentric Puzzle keeper Fairy (with her cute Assistant) who needs your help putting everything together, but the overarching story for the game takes a weird turn at the end of the fourth world. Without giving too much away, its kind of like they had the plot for the first game in a series, but then they cut that short, and very abrubtly before it gets its proper climax, so they can have the next two worlds just be a story line that would've worked for another game of equal length. The way the story ends also leaves alot of loose plot threads that just weren't ever resolved or explained, and it might've been better to cut some of them in exchange for fleshing out the ones we had already established. Thats not to say the ENTIRE story mode fell apart of chapter 4, as it still kept its charm, and moments that had my eyes light up when I realized "oh, THIS is what this level's gonna be? Awesome!" but the chapter 4 "turn" and the climax overall I think coulda been betterThis is also a really minor point, but after beating the game, you unlock a "Colour edit" which lets you change Rena's colours around on her outfit. Its neat, but it seems a bit weird thats something you get for going through the entire game. It feels more like an easter egg thing. I wont complain, as it is a neat feature, but its just weird that its your reward for after completing EVERYTHING already. I guess its for when you're replaying levels to get all the A/S ranks or getting all the music tapes.Overall, this game was alot of fun, and I desparately want a sequel so buy it. Maybe a sequel exploring Arlet, or Lueh's world would be interesting. My complaints are minor and between this, and Freedom Planet, I enjoyed this alot more. Freedom planet had some annoying sections/boss fights, while this game didnt have anything of the sort. It was just a good time the whole way through.

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